using UnityEngine;

public class DoubleLablesInShop : MonoBehaviour
{
	public UILabel count;

	public UILabel count2;

	public UILabel price;

	public UILabel price2;

	private void Update()
	{
		if (price2 != null)
		{
			price2.text = price.text;
		}
		if (count2 != null)
		{
			count2.text = count.text;
		}
	}
}
